Final Fantasy
Selasa, 30 September 2008
Final Fantasy
The first installment of the series premiered in Japan on December 18, 1987. Each subsequent title was numbered and given a unique story. Since the original release, many Final Fantasy games have been localized for markets in North America, Europe, and Australia, on numerous video game consoles, IBM PC compatible computers, and mobile phones. Future installments will appear on seventh generation video game consoles; two upcoming titles include Final Fantasy XIII and Final Fantasy Versus XIII. As of March 2007, there are 28 games in the franchise.[4] This number includes the main installments from Final Fantasy to Final Fantasy XII, as well as direct sequels and spin-offs. Many of the older titles have been re-released on multiple platforms.
Final Fantasy Series:
Final Fantasy
Final Fantasy II
Final Fantasy II was originally released on the Famicom in Japan in 1988.[11] The story centers on four youths who join a resistance to end an evil tyrant's military campaign against the world. Final Fantasy II was the first game to introduce Chocobos and Cid.[5]
Final Fantasy III
Final Fantasy III was released on the Famicom in Japan in 1990.[12] The plot focuses on four orphaned youths who come across a crystal, which grants them power and instructs them to restore balance to the world. It was the first game to implement a Job System, summoning and introduce Moogles.[5]
Final Fantasy IV
Final Fantasy IV was released on the Super Nintendo Entertainment System in 1991; in North America, it was released as Final Fantasy II.[13] The story centers on a dark knight and his journey to save the world from a mysterious villain.[14] It was the first game to introduce the "Active Time Battle" system.[15]
Final Fantasy V
Final Fantasy Series:
Final Fantasy
Final Fantasy II
Final Fantasy II was originally released on the Famicom in Japan in 1988.[11] The story centers on four youths who join a resistance to end an evil tyrant's military campaign against the world. Final Fantasy II was the first game to introduce Chocobos and Cid.[5]
Final Fantasy III
Final Fantasy III was released on the Famicom in Japan in 1990.[12] The plot focuses on four orphaned youths who come across a crystal, which grants them power and instructs them to restore balance to the world. It was the first game to implement a Job System, summoning and introduce Moogles.[5]
Final Fantasy IV
Final Fantasy IV was released on the Super Nintendo Entertainment System in 1991; in North America, it was released as Final Fantasy II.[13] The story centers on a dark knight and his journey to save the world from a mysterious villain.[14] It was the first game to introduce the "Active Time Battle" system.[15]
Final Fantasy V
Final Fantasy V was released on the Super Famicom in Japan in 1992.[16] The story focuses on a wanderer and his allies as they prevent the resurgence of an evil being. It features an expanded version of the Job System from Final Fantasy III.
Final Fantasy VI
Final Fantasy VI was released on the Super Nintendo Entertainment System in 1994,[17] but it was released in North America under the title Final Fantasy III.[17] The plot centers on a group of rebels as they attempt to overthrow an imperial dictatorship. It has more battle customization options than its predecessors, as well as the largest playable cast in the series.
Final Fantasy VII
Final Fantasy VII was released on the PlayStation in 1997. The story centers on a group of adventurers as they battle a powerful corporation. Final Fantasy VII was the first game in the series to use 3D computer graphics, which feature fully polygonal characters on pre-rendered backgrounds. This is the first Final Fantasy to have the same number designation in North America and Japan since the original game was released.
Final Fantasy VIII
Final Fantasy VIII was released on the PlayStation in 1999.[18] The plot focuses on a group of young mercenaries who seek to prevent a sorceress from manipulating an international war. It was the first game in the series to consistently use realistically proportioned characters, and feature a vocal piece as its theme music.
Final Fantasy IX
Final Fantasy IX was released on the PlayStation in 2000.[19] The story begins with the protagonists attempting to stop a war sparked by an ambitious queen. It returned to the series' roots by revisiting a more traditional Final Fantasy setting.
Final Fantasy X-2
Final Fantasy X was released on the PlayStation 2 in 2001.[20] The story focuses on the protagonists trying to defeat a rampaging force terrorizing the world. Final Fantasy X introduced fully three-dimensional areas and voice acting to the series, and it was the first to spawn a direct sequel (Final Fantasy X-2).
Final Fantasy VI
Final Fantasy VI was released on the Super Nintendo Entertainment System in 1994,[17] but it was released in North America under the title Final Fantasy III.[17] The plot centers on a group of rebels as they attempt to overthrow an imperial dictatorship. It has more battle customization options than its predecessors, as well as the largest playable cast in the series.
Final Fantasy VII
Final Fantasy VII was released on the PlayStation in 1997. The story centers on a group of adventurers as they battle a powerful corporation. Final Fantasy VII was the first game in the series to use 3D computer graphics, which feature fully polygonal characters on pre-rendered backgrounds. This is the first Final Fantasy to have the same number designation in North America and Japan since the original game was released.
Final Fantasy VIII
Final Fantasy VIII was released on the PlayStation in 1999.[18] The plot focuses on a group of young mercenaries who seek to prevent a sorceress from manipulating an international war. It was the first game in the series to consistently use realistically proportioned characters, and feature a vocal piece as its theme music.
Final Fantasy IX
Final Fantasy IX was released on the PlayStation in 2000.[19] The story begins with the protagonists attempting to stop a war sparked by an ambitious queen. It returned to the series' roots by revisiting a more traditional Final Fantasy setting.
Final Fantasy X-2
Final Fantasy X was released on the PlayStation 2 in 2001.[20] The story focuses on the protagonists trying to defeat a rampaging force terrorizing the world. Final Fantasy X introduced fully three-dimensional areas and voice acting to the series, and it was the first to spawn a direct sequel (Final Fantasy X-2).
Final Fantasy XI was released on the PlayStation 2 and PC in 2002,[21] and later on the Xbox 360. The first MMORPG in the series, Final Fantasy XI is set in Vana'diel, where players can experience hundreds of quests and stories. It is also the first game in the series to feature real-time battles instead of random encounters.
Final Fantasy XII
Final Fantasy XII was released for the PlayStation 2 in 2006.[22] The game takes place in a world where two empires are waging an endless war. It features a real-time battle system similar to Final Fantasy XI, a "gambit" system that automatically controls the actions of characters, and a "license board" that determines which abilities and equipment the character can use.
Final Fantasy XIII
Final Fantasy XIII is in development for the PlayStation 3 and Xbox 360.[23] It will be the flagship installment of the Fabula Nova Crystallis Final Fantasy XIII compilation.
Final Fantasy XII was released for the PlayStation 2 in 2006.[22] The game takes place in a world where two empires are waging an endless war. It features a real-time battle system similar to Final Fantasy XI, a "gambit" system that automatically controls the actions of characters, and a "license board" that determines which abilities and equipment the character can use.
Final Fantasy XIII
Final Fantasy XIII is in development for the PlayStation 3 and Xbox 360.[23] It will be the flagship installment of the Fabula Nova Crystallis Final Fantasy XIII compilation.